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Post by Admin on Jan 15, 2016 10:39:26 GMT
as i said many times - honestly - i have no time i work 6/7 days a week , 2 jobs, Dąbrowski - jesteś z Polski to wiesz jak mamy zarobki, jak mamy, ja z Warszawy, znasz ceny mieszkań w stolicy ? 350k potrzeba na mieszkanie - robie na to nonstop od 2-3 lat, jeszcze z rok zapieprzu może (nie chce brac kredytu, chce za gotowke, nie trawie bankow i tego systemu) umialbys to sam zrobic jakbys dostal zrodla ?
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Post by Admin on Jan 31, 2016 11:44:43 GMT
i am updating NPL again
what's changed: - free view for commander in Rosomak APCs (finally, yes, it should be done long ago), - i spent hour to test several APCs and Rosomak is stronger, fires more agresive (AI), also : - added to config BIS BRDMs but weaker - i made config that overwrites BIS BRDM2 classes but they are weaker cause during test i observed that BRDM2 from BIS was surviving all other vehicles, BTR90, LAV25, tanks ... BRDM2 had "armorstructural = 8" in BIS config, i made armorstructural =1, now BIS BRDMs are weak
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Post by Admin on Feb 1, 2016 17:19:56 GMT
another info thanx to SoulAssasin tutorial about making custom muzzle effect - i was able to create my own muzzle fire effect for vehicle i implemented it (in home, not yet on ftp) to Rosomak 30 mm gun
as you know there is a bug in Arma2, this bug is that autocannons are missing muzzle flash fire, so they fire "secretly" like it was HK MP5SD
as now i know how to do it, it seems i should also overwrite BIS BMP2, BIS Bradley and BTR90, LAV25 - cause it would be silly in game when you fire and you do not see enemy fire
but finally this bug from Arma engine (which SoulAssasin found solution for) can be "fixed" in addon ,
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Post by Admin on Feb 8, 2016 17:47:53 GMT
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Post by Fulcrum_86 on Feb 12, 2016 10:38:53 GMT
Thanks!
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Post by akab1985 on Apr 9, 2016 9:04:37 GMT
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Post by Admin on Jun 18, 2016 9:02:13 GMT
muszę w końcu nową wersję haubicy Krab skończyc (i have to finish KRAB howitzer of new type) i must find time, i know
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Post by Admin on Sept 3, 2016 8:53:39 GMT
i should have some time in few weeks for Arma what is MADE already and what will be added to this addon:
- better OSA (SA-8) model - new proper wheels instead of BRDM-2 wheels, also good reticle and new sight for Polish version, - 2 HQ/command trucks, - new version of Krab howitzer - IVECO Eurocargo truck (Polish army bought lots of those nowadays) - volunteer reservist (unit, new "soldier" from pro-military organization)
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Post by Marek on Sept 21, 2016 18:09:10 GMT
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Post by Admin on Sept 28, 2016 16:34:46 GMT
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Post by Admin on Oct 1, 2016 9:41:35 GMT
uploaded new version of file - added as on screens, plus another car-radar soon i hope to add more and fix some things if necessary
i want to add (for building bases-scenarios) following objects: - signs like "military area, no entry" - concrete wall - guard-post,
few signs or military / police static objects like for example sign "police" to add on building for missions-scenarios
also i will add border-guards in new camo, our border guards have new camo (darker colors multicam, multicam in colors similar to German Flecktarn)
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Post by Marek on Oct 1, 2016 16:30:56 GMT
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Post by Admin on Oct 2, 2016 20:35:39 GMT
minefield vehicle in Arma ? do engine is capable to use it properly ? i doubt in Arma mines are "static" objects set in editor or by unit by "put" (weapon "put") but mines afaik cannot be used as "throw" i was thinking 2 years ago about minefield vehicles, but i really doubt it is possible to make such vehicle in Arma
how to define weapon and ammo ? grenade explode when hits ground mine can be only put not thrown so engine probably doesn't allow it without super-special scripting (and i am not scripter/coder), DimitriHarkov could do flamethrower in Arma, but it required his super config scripting skills to make flamethrower and without such scripting flamethrowers do not work in Arma (just like real ammunition abilities like HEAT, kinetic etc vs ERA vs ceramic)
so such vehicle would not work in game i am afraid
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Post by vikhr on Oct 2, 2016 21:05:39 GMT
Hey, I'm having an issue with this mod. Idk if I'm forgetting to do something to it or some hotfix, so if so that's on me. But anyways whenever I try to spawn an infantry soldier, I get this message right before the game loads: i.gyazo.com/7104aaf4a6c8127da73655b66c9f2ff2.pngThen once I spawn in my player model is completely missing, and the only thing I can do is shoot a non-existent Beryl. As well whenever I try to spawn in a tank such as the PT-91, the game just crashes to desktop. Any help would be appreciated, thanks
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Post by Admin on Oct 3, 2016 9:50:06 GMT
i must check it today
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